![]() Our last topic of news for today: the Microsoft Flight Simulator team is attending FlightSimExpo in Houston, Texas this weekend! We have put together a helpful guide for flight sim fans to keep up with all the excitement from the expo whether you are attending in-person or following the event online. We caught massively important issues with VNAV, flight modeling, FMC behaviors, and would not have been able to track down some critical hardware sensitive optimizations without the tireless support and generosity of the community. Because of the complexity of these aircraft, an issue that has only a 1% chance of happening really showcases the law of probabilities thousands of simmers trying their best to break it certainly makes those issues much more likely to show their face. The community brought forward all manner of issues, some big and some small, that made it possible for the team to locate things deep in complex systems logic only surfaced via the specific actions of a given user at a given time. Having such a wide breadth of systems, simming styles, and viewpoints really creates a test force that is simply impossible to replicate with even infinite flight hours in QA. We'd like to thank the community, as always, for your desire and appetite for testing out the AAU_02 aircraft. With the global release of AAU 02 this week, we’ll have the opportunity to gather data on a larger scale and continue working towards a solution. For example, we now understand the issues are not limited to specific regions or locations. While the investigation is ongoing, thanks to data gathered during the beta we were able to narrow down the search. In Aircraft & Avionics Update 02, we added new telemetry to help investigate the “bandwidth is too low” and connection loss issues that users in the community have reported. Then earlier today, we launched Aircraft & Avionics Update 02 [This update focused on improving the accuracy and realism of various aircraft systems, with the Boeing 747-8i and Boeing 787-10 both receiving very significant updates. You can read more about both of these on our website here. Massive multiplayer is in early access-we wanted to get it in your hands as soon as possible-so we’re going to continue adding new features & improvements over the coming months.ĭownload X-Plane now to experience aviation like never before.This has been a full week for the Microsoft Flight Simulator team! Monday started with the release of City Update 2: France and Local Legend 09: Latécoère Model 631. Try the Fly-In of the Day to meet up with hundreds of other pilots, or explore the MMO world for more chance encounters. Global scenery is available by purchasing a monthly or yearly subscription.Ĭome join tens of thousands of other pilots and controllers in a single, shared world! A-10 Thunderbolt II (“Warthog”) Fighterĥ scenery regions are ▸free◂ for everyone!.Bombardier CRJ200 Regional Jet w/ 3 liveries.Boeing B747-400 Jumbo Jet w/ 3 liveries.Boeing B777-200ER Airliner w/ 3 liveries.▸Free!◂ Cirrus Vision SF50 w/ 5 liveries.In addition, the following aircraft are available as in-app purchases: The app includes 2 aircraft (plus 5 scenery regions) for free. √ More than 50 systems modeled, each of which can be failed on command √ Full startup procedures supported on many aircraft (optionally start any aircraft from cold & dark) √ Fully interactive cockpits on many aircraft, wired to real systems models, with working gauges, displays, buttons, & switches √ Massive multiplayer with thousands of other pilots and controllers in a single shared world (Professional subscribers only non-subscribers can get free trial flights for a limited time) √ 9 ▸free◂ tutorials, teaching the basics of takeoffs & landings, traffic patterns, helicopters, & more Want more? Subscribe to unlock global scenery, and get access to over 37,000 airports, with more than 11,500 airports featuring 3D terminals, hangars, & more. That's why each of our 5 ▸free◂ regions features detailed terrain, lifelike city buildings, & 3D airports-complete with terminal buildings, jetways, hangars, & more. With working gauges, flight displays, & more, these cockpits are as realistic as those in our full desktop sim.īut aircraft are no good without a place to fly them. It starts with the flight model-the same flight model used in our FAA-certified desktop simulator-that’s complete enough to model the flex in your wings & the tilt in your landing gear.Īdd to that our desktop-quality aircraft with multiple liveries and interactive 3-D cockpits-so detailed you can do a full startup procedure using the hundreds of buttons, knobs, & switches in the cockpit. ▶ Featured by Apple in "Best New Games" ◀Ĭome experience why real pilots fly X-Plane. ![]() ▶ "Highly recommended." - Mel Martin, Engadget ◀ It’s not a game, it’s a flight simulator.
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